Configuration
The configuration file for Nexal Advent Calendar. Located at plugins/Nexal Advent Calendar/config.yml.
config.yml
# ══════════════════════════════════════════════════════════
# NEXAL ADVENT CALENDAR CONFIGURATION
# ══════════════════════════════════════════════════════════
# Text uses MiniMessage: https://docs.advntr.dev/minimessage/format.html
# The colors are listed at the top of messages.yml; use find-and-replace
# in your editor to change them everywhere.
#
# Most of this file can be edited in game: /ac admin → Configuration.
# Timezone that decides when a new calendar day starts.
# Examples: "America/New_York", "Europe/London", "Asia/Tokyo", "UTC"
# Full list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
# An invalid zone falls back to UTC and logs a warning.
timezone: "UTC"
# Where player claims are stored.
# json: data.json in the plugin folder
# sql: MySQL or MariaDB, table adventcalendar_users
# To switch: /ac admin export, change type, restart the server, /ac admin import.
storage:
type: json
sql:
host: localhost
port: 3306
database: minecraft
username: root
password: ""
# Reminder sent when a player joins between December 1st and 25th and has
# not opened today's gift from the default calendar yet.
reminder:
enabled: true
# Seconds after joining before the reminder is sent
delay-seconds: 5
message:
message:
- ""
- " <gradient:#C8102E:#E0314B><bold>❄ ADVENT CALENDAR ❄</bold></gradient>"
- " <gray>Today's gift is waiting under the tree!</gray>"
- " <gradient:#2ECC71:#52D68A>▶ /advent</gradient> <gray>to open it</gray>"
- ""
sound: "BLOCK_NOTE_BLOCK_CHIME"
# The calendar selection panel (/adventcalendar).
# Items with a slot are placed as they are; "fill" covers every slot first and
# "border" the outer ring after it (the priorities keep that order).
menu:
title: "<gradient:#C8102E:#E0314B><bold>❄ Advent Calendar ❄</bold></gradient>"
# Rows, 1 to 6
size: 5
items:
fill:
material: WHITE_STAINED_GLASS_PANE
name: " "
priority: -2
border:
material: RED_STAINED_GLASS_PANE
name: " "
header:
slot: 0, 4
material: BELL
name: "<gradient:#C8102E:#E0314B><bold>❄ Advent Calendar ❄</bold></gradient>"
lore:
- ""
- "<gray>A gift for every day of December,</gray>"
- "<gray>from the 1st to Christmas Day.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Open »</gradient> <white>one gift each day</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Missed one? »</gradient> <white>open it later in December</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Last gift »</gradient> <white>December 25th</white>"
default-calendar:
slot: 2, 2
material: SPRUCE_SAPLING
name: "<gradient:#C8102E:#E0314B><bold>The Christmas Tree</bold></gradient>"
lore:
- ""
- "<gray>25 gifts hang on this tree.</gray>"
- "<gray>Open them and watch it light up!</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Gifts »</gradient> <white>25</white>"
- "<gradient:#AAAAAA:#BBBBBB>● For »</gradient> <gradient:#2ECC71:#52D68A>✔ Everyone</gradient>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open</gray>"
glow: true
actions:
- "cmd adventcalendar admin open %player% default"
premium-calendar:
slot: 2, 6
material: YELLOW_SHULKER_BOX
name: "<gradient:#F5C542:#FFE08A><bold>✦ The Golden Gifts ✦</bold></gradient>"
lore:
- ""
- "<gray>A golden wall of richer gifts</gray>"
- "<gray>for the server's supporters.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Gifts »</gradient> <white>25</white>"
- "<gradient:#AAAAAA:#BBBBBB>● For »</gradient> <gradient:#F5C542:#FFE08A>✦ Premium</gradient>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open</gray>"
glow: true
actions:
- "cmd adventcalendar admin open %player% premium"
tree-frame-1:
slot: 1, 2
material: LIME_STAINED_GLASS_PANE
name: " "
tree-frame-2:
slot: 3, 2
material: LIME_STAINED_GLASS_PANE
name: " "
tree-frame-3:
slot: 2, 1
material: LIME_STAINED_GLASS_PANE
name: " "
tree-frame-4:
slot: 2, 3
material: LIME_STAINED_GLASS_PANE
name: " "
gold-frame-1:
slot: 1, 6
material: YELLOW_STAINED_GLASS_PANE
name: " "
gold-frame-2:
slot: 3, 6
material: YELLOW_STAINED_GLASS_PANE
name: " "
gold-frame-3:
slot: 2, 5
material: YELLOW_STAINED_GLASS_PANE
name: " "
gold-frame-4:
slot: 2, 7
material: YELLOW_STAINED_GLASS_PANE
name: " "
how-it-works:
slot: 4, 4
material: WRITABLE_BOOK
name: "<gradient:#F28B9B:#F7B2BD><bold>How it works</bold></gradient>"
lore:
- ""
- "<gray>Each day from December 1st a new</gray>"
- "<gray>gift unlocks. Open it for rewards!</gray>"
- ""
- "<gradient:#F5C542:#FFE08A>✦</gradient> <gray>The 6th, 24th and 25th are special.</gray>"
# Calendars, 25 days each. Players open them from the panel; admins can use
# /ac admin open <player> <id>.
#
# Each day has three looks: locked (before the day), unlocked (the gift can be
# opened) and claimed (opened). The "Inside" lore is plain text: update it when
# you change a day's rewards.
#
# Rewards per day: commands run as console (%player% is the player's name) and
# item-rewards (added in game) are given to the player. Both are easiest to edit
# in game: /ac admin → Configuration → Rewards.
#
# Messages: on-claim, already-claimed, locked and no-permission come from
# messages.yml. Override one for a calendar under calendars.<id>.messages, or for
# a single day under calendars.<id>.items.day-N.messages.
calendars:
# The Christmas tree: 25 gifts on a tree that lights up as they are opened.
default:
title: "<gradient:#C8102E:#E0314B><bold>❄ The Christmas Tree ❄</bold></gradient>"
# Rows, 1 to 6
size: 6
# Permission needed to open gifts from this calendar (empty: everyone)
claim-permission: "nexaladventcalendar.calendar.default"
items:
# The night sky
fill:
material: BLACK_STAINED_GLASS_PANE
name: " "
priority: -2
snowflake-1:
slot: 0, 1
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snowflake-2:
slot: 0, 6
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snowflake-3:
slot: 1, 0
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snowflake-4:
slot: 1, 7
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snowflake-5:
slot: 2, 1
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snowflake-6:
slot: 3, 8
material: WHITE_STAINED_GLASS_PANE
name: "<white>❄</white>"
snow-1:
slot: 5, 0
material: SNOW_BLOCK
name: " "
snow-2:
slot: 5, 1
material: SNOW_BLOCK
name: " "
snow-3:
slot: 5, 2
material: SNOW_BLOCK
name: " "
snow-4:
slot: 5, 6
material: SNOW_BLOCK
name: " "
snow-5:
slot: 5, 7
material: SNOW_BLOCK
name: " "
snow-6:
slot: 5, 8
material: SNOW_BLOCK
name: " "
present-1:
slot: 5, 3
material: RED_SHULKER_BOX
name: "<gradient:#F28B9B:#F7B2BD>No peeking!</gradient>"
present-2:
slot: 5, 5
material: LIME_SHULKER_BOX
name: "<gradient:#F28B9B:#F7B2BD>No peeking!</gradient>"
trunk:
slot: 5, 4
material: SPRUCE_LOG
name: "<gradient:#C8102E:#E0314B><bold>❄ The Christmas Tree ❄</bold></gradient>"
lore:
- ""
- "<gray>A new gift unlocks every day.</gray>"
- "<gray>Opened gifts light up the tree!</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Missed one? »</gradient> <white>open it later in December</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Last gift »</gradient> <white>December 25th</white>"
day-1:
slot: 4, 0
locked:
material: SPRUCE_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 1</gray>"
lore:
- ""
- "<gray><italic>It smells like warm butter...</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 1st</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: COOKIE
name: "<gradient:#C8102E:#E0314B><bold>Day 1</bold></gradient>"
lore:
- ""
- "<gray>Fresh from Santa's kitchen.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 1st</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>16× Cookie</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SHROOMLIGHT
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 1</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 1st</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:cookie 16"
day-2:
slot: 4, 1
locked:
material: FLOWERING_AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 2</gray>"
lore:
- ""
- "<gray><italic>Something warm and glowing.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 2nd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: TORCH
name: "<gradient:#C8102E:#E0314B><bold>Day 2</bold></gradient>"
lore:
- ""
- "<gray>Light for the long winter nights.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 2nd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>16× Coal</white>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>32× Torch</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SEA_LANTERN
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 2</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 2nd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:coal 16"
- "minecraft:give %player% minecraft:torch 32"
day-3:
slot: 4, 2
locked:
material: AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 3</gray>"
lore:
- ""
- "<gray><italic>Heavy, cold and useful.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 3rd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: IRON_INGOT
name: "<gradient:#C8102E:#E0314B><bold>Day 3</bold></gradient>"
lore:
- ""
- "<gray>Every workshop needs iron.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 3rd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>8× Iron Ingot</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: GLOWSTONE
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 3</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 3rd</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:iron_ingot 8"
day-4:
slot: 4, 3
locked:
material: SPRUCE_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 4</gray>"
lore:
- ""
- "<gray><italic>Still warm from the oven.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 4th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: PUMPKIN_PIE
name: "<gradient:#C8102E:#E0314B><bold>Day 4</bold></gradient>"
lore:
- ""
- "<gray>A slice of the holidays.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 4th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>8× Pumpkin Pie</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SHROOMLIGHT
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 4</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 4th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:pumpkin_pie 8"
day-5:
slot: 4, 4
locked:
material: FLOWERING_AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 5</gray>"
lore:
- ""
- "<gray><italic>It glitters green.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 5th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: EMERALD
name: "<gradient:#C8102E:#E0314B><bold>Day 5</bold></gradient>"
lore:
- ""
- "<gray>A little something to trade.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 5th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>4× Emerald</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SEA_LANTERN
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 5</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 5th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:emerald 4"
day-6:
slot: 4, 5
locked:
material: YELLOW_SHULKER_BOX
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 6 · St. Nicholas</gray>"
lore:
- ""
- "<gray><italic>St. Nicholas is on his way...</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 6th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
- ""
- "<gradient:#F5C542:#FFE08A>✦ Special day</gradient>"
unlocked:
material: GOLD_INGOT
name: "<gradient:#F5C542:#FFE08A>✦</gradient> <gradient:#C8102E:#E0314B><bold>Day 6 · St. Nicholas</bold></gradient> <gradient:#F5C542:#FFE08A>✦</gradient>"
lore:
- ""
- "<gray>St. Nicholas filled your boots!</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 6th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>8× Gold Ingot</white>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>1× Golden Apple</white>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>5 XP levels</white>"
- ""
- "<gradient:#F5C542:#FFE08A>✦ Special day</gradient>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: GLOWSTONE
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 6 · St. Nicholas</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 6th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
glow: true
commands:
- "minecraft:give %player% minecraft:gold_ingot 8"
- "minecraft:give %player% minecraft:golden_apple 1"
- "minecraft:xp add %player% 5 levels"
day-7:
slot: 4, 6
locked:
material: SPRUCE_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 7</gray>"
lore:
- ""
- "<gray><italic>Small, but very precious.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 7th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: DIAMOND
name: "<gradient:#C8102E:#E0314B><bold>Day 7</bold></gradient>"
lore:
- ""
- "<gray>One week down, a diamond earned.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 7th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>1× Diamond</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SHROOMLIGHT
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 7</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 7th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:diamond 1"
day-8:
slot: 4, 7
locked:
material: FLOWERING_AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 8</gray>"
lore:
- ""
- "<gray><italic>It hums with strange energy.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 8th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: ENDER_PEARL
name: "<gradient:#C8102E:#E0314B><bold>Day 8</bold></gradient>"
lore:
- ""
- "<gray>For travels over the holidays.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 8th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>4× Ender Pearl</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SEA_LANTERN
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 8</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 8th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:ender_pearl 4"
day-9:
slot: 4, 8
locked:
material: AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 9</gray>"
lore:
- ""
- "<gray><italic>It fizzes when you shake it.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 9th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: EXPERIENCE_BOTTLE
name: "<gradient:#C8102E:#E0314B><bold>Day 9</bold></gradient>"
lore:
- ""
- "<gray>Bottled Christmas spirit.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 9th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>16× Bottle o' Enchanting</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
claimed:
material: GLOWSTONE
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 9</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 9th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:experience_bottle 16"
day-10:
slot: 3, 1
locked:
material: SPRUCE_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 10</gray>"
lore:
- ""
- "<gray><italic>Rudolph's favourite snack.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Opens »</gradient> <white>December 10th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#FF5252:#FF7070>✘ Still wrapped</gradient>"
unlocked:
material: GOLDEN_CARROT
name: "<gradient:#C8102E:#E0314B><bold>Day 10</bold></gradient>"
lore:
- ""
- "<gray>Reindeer approved.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 10th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Ready to open</gradient>"
- ""
- "<gradient:#C8102E:#E0314B><bold>Inside</bold></gradient>"
- "<gradient:#AAAAAA:#BBBBBB>●</gradient> <white>16× Golden Carrot</white>"
- ""
- "<gradient:#2ECC71:#52D68A>▶ Click</gradient> <gray>to open your gift</gray>"
glow: true
claimed:
material: SHROOMLIGHT
name: "<gradient:#2ECC71:#52D68A><bold>✔ Day 10</bold></gradient>"
lore:
- ""
- "<gray>You opened this gift.</gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>● Date »</gradient> <white>December 10th</white>"
- "<gradient:#AAAAAA:#BBBBBB>● Status »</gradient> <gradient:#2ECC71:#52D68A>✔ Opened</gradient>"
commands:
- "minecraft:give %player% minecraft:golden_carrot 16"
day-11:
slot: 3, 2
locked:
material: FLOWERING_AZALEA_LEAVES
name: "<gradient:#FF5252:#FF7070>✘</gradient> <gray>Day 11</gray>"
lore:
- ""
- "<gray><italic>Something for the enchanter.</italic></gray>"
- ""
- "<gradient:#AAAAAA:#BBBBBB>